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Thursday, March 6, 2008

Pirate Guide

Requirements (for beginners)

Quite a bit of skills, but since most of them don’t take too long and most of them are essential anyway it’s not too much of a hassle. Of course, you gonna need some cheap ISK as a head start.

  • Speed
    • Train Microwarp Drive. This way you can evade missiles and turret fire. In a frigate you can take down opponents much larger than yourself if you can rely on a speed advantage. This leads to…
    • High Speed Maneuvering I
    • Navigation IV
    • Afterburner IV
  • Interrupts
    • Warp Scrambler (the -2 scramble is more likely to stop a target with a warp core stabiliser opposed to a Warp Disruptor), meaning…
    • Propulsion Jamming I
    • Navigation II
    • Electronics III
  • Capacitor Power Relays (since a Microwarp Drive and Warp Scramber are quite a drain…), which means:
    • Energy Grid Upgrades II
    • Science I
    • Engineering II
  • Slow Downs (optional)
    • Stasis Webfilter (no additional requirements for this one), though not necessary in asteroid belts, near planets, etc.
  • A ship (.. surprise!)
    • Kestrel or Rifter. They allow lockdowns combined with decent speeds and fire power.
    • The Kestrel should be outfitted with rockets or standard missiles, depending on your personal preference
    • The same goes with guns and missiles for the Rifter
    • The Amarr and Gallente versions of those ships are a little more difficult to master and are inferior in regards to ship design

Hunting Locations

  • In general 0.4 space and below. Look around less busy areas since those are the ones where the miners are usually hiding and keep your eyes open in local.
  • Use your scanner to look for haulers and mining cruisers
  • Once you found one either use the scanner to narrow him down (recommended - takes some practice but much faster once you got the hang of it), or skim the belts manually

Fighting

  • Orbit your prey at your optimal range and engage your warp scrambler and weapons
  • Convo him once you got him down to structure to ask for a ransom. Base your eve online isk request on the value of his ships, modules and the overall amount he would lose if he went down.
  • Don’t pod-kill your target as the security status hit will prevent you from going into high security space again buy eve isk
posted by spt at 8:40 pm  

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